'Declaration <DescriptionAttribute("The maximum count of threads, which can be used for rendering of MPR slices.")> <CategoryAttribute("Performance")> Public Property RenderingThreadCount As System.Int32
[Description("The maximum count of threads, which can be used for rendering of MPR slices.")] [Category("Performance")] public System.Int32 RenderingThreadCount { get; set; }
[Description("The maximum count of threads, which can be used for rendering of MPR slices.")] [Category("Performance")] public: __property System.Int32 get_RenderingThreadCount(); public: __property void set_RenderingThreadCount(
System.Int32 value
);
[Description("The maximum count of threads, which can be used for rendering of MPR slices.")] [Category("Performance")] public:
property System.Int32 RenderingThreadCount { System.Int32 get(); void set(System.Int32 value); }
Property Value
1 - this MPR image must NOT use multithreading for rendering of MPR slices;
N - this MPR image must use N threads for rendering of MPR slices.
N - this MPR image must use N threads for rendering of MPR slices.