'Declaration <CategoryAttribute("Appearance")> <DefaultValueAttribute(null)> <DescriptionAttribute("State to which the original annotation should be set.")> Public Property State As System.String
[Category("Appearance")] [DefaultValue(null)] [Description("State to which the original annotation should be set.")] public System.String State { get; set; }
[Category("Appearance")] [DefaultValue(null)] [Description("State to which the original annotation should be set.")] public: __property System.String get_State(); public: __property void set_State(
System.String value
);
[Category("Appearance")] [DefaultValue(null)] [Description("State to which the original annotation should be set.")] public:
property System.String State { System.String get(); void set(System.String value); }
Property Value
Default value: "Unmarked" if StateModel is "Marked"; "None" if StateModel is "Review".