'Declaration <RefreshPropertiesAttribute(Repaint)> <DefaultValueAttribute(0,1)> <DescriptionAttribute("A threshold value of black pixel density of the field for determining whether the field is unfilled.")> Public Property UnfilledThreshold As Single
[RefreshProperties(Repaint)] [DefaultValue(0,1)] [Description("A threshold value of black pixel density of the field for determining whether the field is unfilled.")] public float UnfilledThreshold { get; set; }
[RefreshProperties(Repaint)] [DefaultValue(0,1)] [Description("A threshold value of black pixel density of the field for determining whether the field is unfilled.")] public: __property float get_UnfilledThreshold(); public: __property void set_UnfilledThreshold(
float value
);
[RefreshProperties(Repaint)] [DefaultValue(0,1)] [Description("A threshold value of black pixel density of the field for determining whether the field is unfilled.")] public:
property float UnfilledThreshold { float get(); void set(float value); }
Property Value
Valid values are from 0 to 1. Default value is 0.1.