VintaSoft Imaging .NET SDK 14.0: Documentation for .NET developer
Vintasoft.Imaging Namespace / AffineMatrix3D Class / RotateAt(Double,Double,Double,Double,Double,Double,Double) Method
Syntax Requirements SeeAlso
In This Topic
    RotateAt(Double,Double,Double,Double,Double,Double,Double) Method (AffineMatrix3D)
    In This Topic
    Rotates this AffineMatrix3D about the specified point relative to the specified axis vector.
    Syntax
    'Declaration
    
    Public Sub RotateAt( _
    ByVal angle
    The angle, in degrees, by which to rotate this matrix.
    As Double, _
    ByVal vectorX
    The X coordinate of axis vector, relative to which the matrix must be rotated.
    As Double, _
    ByVal vectorY
    The Y coordinate of axis vector, relative to which the matrix must be rotated.
    As Double, _
    ByVal vectorZ
    The Zcoordinate of axis vector, relative to which the matrix must be rotated.
    As Double, _
    ByVal centerX
    The x-coordinate of the point about which to rotate this matrix.
    As Double, _
    ByVal centerY
    The y-coordinate of the point about which to rotate this matrix.
    As Double, _
    ByVal centerZ
    The z-coordinate of the point about which to rotate this matrix.
    As Double _
    )

    Parameters

    angle
    The angle, in degrees, by which to rotate this matrix.
    vectorX
    The X coordinate of axis vector, relative to which the matrix must be rotated.
    vectorY
    The Y coordinate of axis vector, relative to which the matrix must be rotated.
    vectorZ
    The Zcoordinate of axis vector, relative to which the matrix must be rotated.
    centerX
    The x-coordinate of the point about which to rotate this matrix.
    centerY
    The y-coordinate of the point about which to rotate this matrix.
    centerZ
    The z-coordinate of the point about which to rotate this matrix.
    Requirements

    Target Platforms: .NET9; .NET 8; .NET 7; .NET 6; .NET Framework 4.8, 4.7, 4.6, 4.5, 4.0, 3.5

    See Also