VintaSoft Imaging .NET SDK 15.1: Documentation for .NET developer
Vintasoft.Imaging Namespace / AffineMatrix3D Class / RotateAt(Double,Double,Double,Double,Double,Double,Double) Method
Syntax Requirements SeeAlso
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RotateAt(Double,Double,Double,Double,Double,Double,Double) Method (AffineMatrix3D)
In This Topic
Rotates this AffineMatrix3D about the specified point relative to the specified axis vector.
Syntax
'Declaration

Public Sub RotateAt( _
ByVal angle
The angle, in degrees, by which to rotate this matrix.
As Double, _
ByVal vectorX
The X coordinate of axis vector, relative to which the matrix must be rotated.
As Double, _
ByVal vectorY
The Y coordinate of axis vector, relative to which the matrix must be rotated.
As Double, _
ByVal vectorZ
The Zcoordinate of axis vector, relative to which the matrix must be rotated.
As Double, _
ByVal centerX
The x-coordinate of the point about which to rotate this matrix.
As Double, _
ByVal centerY
The y-coordinate of the point about which to rotate this matrix.
As Double, _
ByVal centerZ
The z-coordinate of the point about which to rotate this matrix.
As Double _
)

Parameters

angle
The angle, in degrees, by which to rotate this matrix.
vectorX
The X coordinate of axis vector, relative to which the matrix must be rotated.
vectorY
The Y coordinate of axis vector, relative to which the matrix must be rotated.
vectorZ
The Zcoordinate of axis vector, relative to which the matrix must be rotated.
centerX
The x-coordinate of the point about which to rotate this matrix.
centerY
The y-coordinate of the point about which to rotate this matrix.
centerZ
The z-coordinate of the point about which to rotate this matrix.
Requirements

Target Platforms: .NET 10; .NET 9; .NET 8; .NET 7; .NET 6; .NET Framework 4.8, 4.7, 4.6, 4.5, 4.0, 3.5

See Also