'Declaration Public Enum TextRenderingHint Inherits System.Enum
public enum TextRenderingHint : System.Enum
__value public enum TextRenderingHint : public System.Enum
public enum class TextRenderingHint : public System.Enum
'Declaration Public Enum TextRenderingHint Inherits System.Enum
public enum TextRenderingHint : System.Enum
__value public enum TextRenderingHint : public System.Enum
public enum class TextRenderingHint : public System.Enum
Member | Description |
---|---|
Auto | The quality of text rendering selected automatically depending on the font size. |
SystemDefault | Each character is drawn using its glyph bitmap, with the system default rendering hint. The text will be drawn using whatever font-smoothing settings the user has selected for the system. |
SingleBitPerPixelGridFit | Each character is drawn using its glyph bitmap. Hinting is used to improve character appearance on stems and curvature. |
SingleBitPerPixel | Each character is drawn using its glyph bitmap. Hinting is not used. |
AntiAliasGridFit | Each character is drawn using its antialiased glyph bitmap with hinting. Much better quality due to antialiasing, but at a higher performance cost. |
AntiAlias | Each character is drawn using its antialiased glyph bitmap without hinting. Better quality due to antialiasing. Stem width differences may be noticeable because hinting is turned off. |
ClearTypeGridFit | Each character is drawn using its glyph ClearType bitmap with hinting. The highest quality setting. Used to take advantage of ClearType font features. |
System.Object
 System.ValueType
   System.Enum
     Vintasoft.Imaging.Drawing.TextRenderingHint
Target Platforms: .NET9; .NET 8; .NET 7; .NET 6; .NET Framework 4.8, 4.7, 4.6, 4.5, 4.0, 3.5